momentum.co.za

background | UX/UI designer

As a designer when I first arrived there end of 2017 I was working as one of two UI designers. Researching tasks as we’re given per sprint ( we have a 2-week sprint ) to especially solve business problems from business, to find user-friendly UI solutions. Since I attended the HFI workshop. I helped with the style guide for the new mom.co.za
Upgrading the experience, design of the momentum platforms, ensuring the clients are familiar with the experience and not struggle to find their set objective. On the advisor side, we also had to create a dashboard that will have the right tasks e.g calendar, sales, pending sales, approved sales, reminders, etc. My role was to research, design, and test all UIs related to the project, including creating personas, wireframes. I collaborated with design, the developers, and product development to launch this project successfully.
There were challenges of understanding how the business works, to also be able to come up with the best solution using Design Thinking, I learned from my experiences from working closely with my fellow designer & senior designers.
DISCOVERY PHASE: User Testing
After distilling the wireframes, I used UT report templates from the UX designer and observe to take feedback notes. Working with the UX designer who created the wireframes, we used the feedback from UT to create the best experience for the user.
DISCOVERY PHASE: Competitive research

After the BA meeting discussion, I research and go on competitive banks sites to see what need to definitely add and learn from and improve, also would go to Dribbble and Pinterest for component research, noun project and freepik for illustration research using Sketch and illustrator to find the best solution for your client and the best solution in the business. Working with the UX designer and other UI designers, we use the screenshot or images from the research and find the best solutions.
DESIGN PHASE: Wireframing

After creating the UI components, I created low-fidelity wireframes using Sketch to iterate through design options quickly. Working with the UX designer, we used the wireframes to discuss product strategy.
DESIGN PHASE: UI design

After going through the wireframes, I design the UI screens from the wireframed screens, researching UI component design using Sketch to iterate through design options quickly with the opportunity to make changes and tweaks. Working with the UX designer and the developers, we used the UI screens to discuss product strategy.
DESIGN PHASE: Prototype
After the UI components are created and approved, seeing is believing, user was not struggling to click through the medium-fidelity prototypes using Sketch and InVision to iterate through design options quickly. They were also used in the UserTesting with 8 users to gauge between two final design options. Working with the product manager and The design team, we used the wireframes to discuss product strategy.
Summary
What did you learn?
That there are challenges with any project but with dedication and hard work, a team can achieve the big things. UI makes a big impact on the user’s experience by adding the right level of delight when the user might have otherwise been frustrated. Helping guide the users along with a new user journey flow. I learned about the process of creating and updating a banks’ website and all the logistics that go into approval from the relevant departments and stakeholders. Web development is both complex and fun!
Were there any insights from user research that surprised you?
How users interact with colors especially colorblind users. How easier this new feature will make the users experience.
What was the most challenging thing about this project and how did you overcome it?
The brand color and creating the style guide, but we did extensive research and user testing to ensure users do not mistake a brand color for an action color.
What quantitative data can you show to measure the success of the product? Getting good feedback from our advisor and an increase in sales rev.
What part of the design process did you particularly enjoy? I really enjoyed designing the style guides, Illustrations, and creating user flows and scenarios.
UI Screens





